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Home  > Maya > Modeling

Modeling

  Attaching SubDivision Surfaces in Maya
  Basic Modeling (NURBS)
  Beginners guide to Modelling
  Chalice
  Creating a Lab
  Creating Easily Animatable Tank Treads
  Dealing with slow results with Maya SubDivision Surfaces
  Extruding a Polygon Spaceship
  High Dynamic Range Imaging
  How to Build a Car
  How to create a box
  How to create an escalator
  Low Poly, High Powered Gun
  Model a GIRAFFE From a Polygonal Cube
  Model a Philips Webcam
  Model a Polygonal Elephant
  Model a Seamless NURBS Human Character
  Modeling a Cruise Ship in NURBS
  Modeling a POLYGON Head
  Modeling a Shampoo Bottle
  Modeling own characters using NURBS
  Modelling an SGI O2 chassis
  NURBS Editing
  NURBS Island
  NURBS surfaces conversion to Pixar RAT Subdivision
  Polygon Sword
  Stitching
  Stitching Surfaces, Patchmodeling for Organic forms (NURBS)
  SubDivision Surfaces: Modeling a human hand
  What is Continuity?

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