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Creating Footsteps

Home > 3DS MAX > Animation
Create footsteps for a walking animation.
Hits: 56  Date: 2006-03-29  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

Moving the Camera Along a Path

Home > 3DS MAX > Animation
Learn about moving the camera on a set path.
Hits: 55  Date: 2006-03-29  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

PArrays, Spacewarps, and Visibility

Home > 3DS MAX > Animation
The bomb spacewarp is often good for quick explosions, however, close inspection reveals paper thin pieces of debris that simply fall through floors and cannot be acted upon by other forces. If an explosion requires debris and some control over the pieces a PArray (Particle Array) can help. The PArray can create explosive visuals and allow forces, such as gravity, wind, and deflectors to act upon the pieces.
Hits: 49  Date: 2006-03-02  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

Bullet Time

Home > 3DS MAX > Animation
This Tutorial is based on The Matrix key effect "Bullet Time." By using Keyframes it is relatively easy to set up the shot, however if you want to use the effect without Keyframes (e.g. Particles), you would have to do it traditionally. For this project, the idea is to render three separate shots, one for the effect and two others for the start and end animation. By deleting the key frames, you can pause time and animate a camera along a motion path.
Hits: 47  Date: 2006-03-02  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

Smoothing keyframes

Home > 3DS MAX > Animation
Animation technque to smooth out keyframe animation.
Hits: 47  Date: 2006-03-01  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

Basic Keyframing (The Bouncing Ball, part 1)

Home > 3DS MAX > Animation
This tutorial will introduce you to basic keyframe animation in 3D Studio MAX. 1. Open 3D Studio MAX, or select File | Reset.
Hits: 39  Date: 2006-03-02  Rate: 0.0  Vote: 0  Report Broken Link!  Rate It!

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